To create a new Custom Character Appearance, follow these steps:
- In UE 5.0 and above, Click Settings in the content browser and select Show Plugin Content to access the Character creator content including Maps etc.
- Open the Plugins/XANDRA Character Creator Content/XANDRA/CharacterCreator/Scenes/Lvl Character Creator In-Editor scene and click Play
- Use the available options to customise your character’s hair, makeup, body and face.
- Type a name for your custom appearance (must not contain spaces or special characters) and click Save.
- A Character Appearance .xchar file will have been created on disk (CustomCharacterFiles folder). This text file contains the IDs of each wardrobe item used and slider values.
- Edit the appearance by selecting it in the drop down, make changes and click save when done.
To use your Custom Character Appearance in a blueprint follow these steps:
- Create an Actor blueprint that inherits from BP_XANDRACustomChar
- Select the custom appearance you made in the Appearance drop down in the Details tab of your BP_XANDRACustomChar.
- Use the Actor as desired in your scene
In the Example_CustomEditorCharacters folder, you can find some example blueprints which have had their Appearance set.